The Trouble with Systems
Much virtual ink has been spilled in the last year or two over the importance of thinking about information design in terms of systems as opposed to thinking of it as a set of carefully laid out maps. As an initial stab at defining an approach to systems informed by the way we think, I submit that information architecture is in a unique position to act as a shim between systems and sentience. IA is where we create information from data and structure that information with narrative. We use IA to wend a deliberate path through the wilds of content at large.